Adobe Flash CS4 - Introduction to Rich Content Creation — A 2-day course
Synopsis
Adobe Flash: Rich Content Creation is an introductory course that provides designers and developers new to the Flash environment the knowledge and hands-on practice they need to create rich Flash content. Students will produce an engaging interface using text, graphics, animations, video, and sound. Simple user interactions are added using built in ActionScript behaviors and Script Assist. In addition to teaching essentials, the course focuses on teaching best practices for creating Flash content.
Course Objectives
This Adobe Flash training course will enable delegates to:
- Create an Adobe Flash Document
- Set up a Adobe Flash document
- Import and create graphics
- Use Adobe Flash drawing tools
- Create and use symbols
- Produce Motion and Shape animations
- Import Sound and Video
- Use Scipt Assist and Behaviors to add simple interactivity
- Publish an Adobe Flash Document in one of several formats
Suitable for
- This course is for beginners; designers and developers new to Flash who want to learn the interface and commonly used features
Course Prerequisites
To gain the most from this class, students should:
- Be familiar with Windows or Mac OS X.
- Be familiar with the web and its terminology
Publicly scheduled dates, locations, and prices
London — £495 (+VAT)
- 15–16 Apr 2010
- 13–14 May 2010
- 24–25 May 2010
- 10–11 Jun 2010
Birmingham — £495 (+VAT)
- 29–30 Apr 2010
- 24–25 Jun 2010
Manchester — £495 (+VAT)
- 15–16 Apr 2010
- 24–25 May 2010
- 24–25 Jun 2010
Newcastle — £495 (+VAT)
- 29–30 Apr 2010
Glasgow — £495 (+VAT)
- 8–9 Apr 2010
- 10–11 Jun 2010
Course Contents
Introducing the Course
- Understanding the course format
- Reviewing the course objectives and prerequisites
- Looking at the course outline
Adobe Flash New Features
- New user interface
- Adobe Photoshop and Illustrator integration
- New drawing tools
- Actionscript 3.0
- Actionscript 3.0 Animation
- Actionscript 3.0 Debugger
- Flash Video Technology
- UI componenets
- Adobe Device Central
Creating and Importing Graphic Assets
- Working with different graphic formats
- Importing bitmap graphics
- Importing vector graphics
- Working with layers and layer folders
- Using the drawing tools
- Using object and merge drawing
- Working with the Color panels
- Creating and using Graphic symbols
- Using the Library panel
Using Text Effectively
- Using the Text tool
- Adding and formatting static text
- Changing font rendering methods
- Adding input text fields
- Embedding fonts in input text fields
- Using font best practices
Creating Animations
- Working with the Timeline
- Using keyframes, blank keyframes, and frames
- Creating motion tweens
- Creating shape tweens
- Creating transition effects
- Using animation best practices
Adding ActionScript with Script Assist and Behaviors
- Using Script Assist
- Adding actions to a frame
- Creating and using Button symbols
- Adding behaviors to a button
- Loading external SWFs
Using Moving Clips
- Creating and using Movie Clip symbols
- Organizing a Movie Clip Timeline
- Using actions to control a Timeline
- Using frame labels
- Responding to user interactions
Adding Sound and Video
- Importing sound
- Changing sound properties
- Adding sound to a Timeline
- Embedding video in a Timeline
- Using the FLVPlayback component
Publishing Flash Documents
- Using different publishing formats
- Using publishing profiles
- Adding Flash Player detection
- Publishing for deployment
